Projects

2025

Twin Pulse

Sole Developer

A highly performant, competitive rhythm game built from scratch in C#.

More info coming soon!

Fully Automatic Remote Tournament

Website

WebUI Developer

A standings viewer for StepmaniaX online tournaments. F.A.R.T (Fully Automatic Remote Tournament) runs gauntlet style events for the SMX community with minimal human intervention needed.

Check out the website!: Website

2024

toverlay

GitHub

Sole Developer

A custom tournament manager tool for OBS.

Check out the Github repo here: GitHub

2023

preview of how 'Mr. Puffles' Day Out' looks

Mr. Puffles' Day Out

Play

Gameplay Systems / Audio Integrator

A walk in the park. Ranked 180th out of 6,700+ entries in the 2023 GMTK Game Jam.

Play the game jam submission here!: Play

RhythmTools

GitHub

Sole Developer

A set of simple Unity tools to create rhythm based mechanics and visual effects.

Check out the Github repo here: GitHub

2022

preview of how 'Wordchain' looks

Wordchain

Play

Sole Developer

Connect the Wordchain! A fun webgame inspired from the Wordle and other similar games.

Play Wordchain: Play

preview of how 'Get That Bread!' looks

Get That Bread!

itch.io

Gameplay Systems / Audio Integrator

A board game RPG about a park goose in search of some delicious bread. Ranked 107th out of 6,000+ in the 2022 GMTK Game Jam.

Check out the GMTK Game Jam submission page: itch.io

2019

preview of how 'Engineer Arena' looks

Engineer Arena

Steam

Technical Lead

Upgrade on the fly and come out of the arena on top in this frantic split-screen arena shooter!

Visit our Steam page!: Steam

preview of how 'BansPage' looks

BansPage

bans.page

Co-Founder

The Bans Page was designed as an answer to the heated debate surrounding Super Smash Bros. Ultimate's tournament-legal stagelist. The website was designed to allow anyone to create and share custom stagelists. Since its launch, it has become a tool that is widely used by tournament organizers across the competitive scene to post their official tournament rulesets.

Come visit the website at : bans.page

2018

preview of how 'Intrepid Musem Growler Exhibits' looks

Intrepid Musem Growler Exhibits

Growler Exhibit

Programmer, Audio/Video Integrator

I was a major contributor in the creation of two interactive exhibitions for the Intrepid Museum in New York City. The first exhibit displayed and simulated the sounds of the interior of a Growler Submarine at the Intrepid Museum, and the second exhibit was an interactive console in which users can guess underwater sounds. My responsibility was to program the user interface and the backend code that required me to integrate my code with 8 channel audio, multiple displays, and touch controls.

You can visit them at the Growler submarine pavillion: Growler Exhibit

preview of how 'Welcome to Radiation Valley' looks

Welcome to Radiation Valley

itch.io

Programmer

Play as a farmer in the midwest United States near a city that's a potential nuclear target -- do you live life as normal, or do you take every possible precaution against the inevitable?

Check out the itch.io page here: itch.io

Altotude

Altotude

Creator

An experiment that allows to control the enviorment with your microphone. Use your pitch to move around the ball!

Download the game here: Altotude

2017

preview of how 'Souloist' looks

Souloist

itch.io

Game Mechanics/Programmer

Co-op rhythm game! Developed for the 2017 Music Game Jam.

Check out the itch.io submission here: itch.io

Unraveling Toxic Behavior in Online Games

PDF

Author

A technical paper on toxic behavior in gaming, the reasons it arises in competitive games, and long-term solutions that game developers can implement in their games.

Read the article here: PDF

Kujira

itch.io

Programming

A whale has been infected with a horrible disease, and it's up to you to find the antidote! This castlevania-esque adventure game was make for SGDC's Summer Jam 4 and won first place!

Download the game here: itch.io

Kinect Synthesizer

YouTube

Creator

Use your body to make sound! The Kinect Synthesizer was made as a final project for one of my Music & Technology courses. The project utilized SynapseForKinect for tracking body movements, Supercollider for prototyping, and PureData(pd) for converting the tracking data into sound.

Watch the demonstration here: YouTube

2016

Audio Tour of Hoboken

YouTube

Programmer

Recording samples were taken from various parts of Hoboken, NJ. Audio was mapped by location to a midi controller called a Launchpad. Audio mapping was achieved using SuperCollider, and midi lighting was made possible through the Launchpad.py library.

Watch the demonstration here: YouTube

Tangent

Signups

Creator

Currently in development! 2D Unity game originally created for SGDC's Game Jam X and GitHub's Game-Off 2016!

Play the GitHub Game-Off submission here: [OLD: 0.1.0]: Signups

RedBot

Github

Lead Developer / Creator

RedBot is a open source project with the goal to create an easy to manage Discord bot bundled with an array of useful commands.

The link to the GitHub repository can be found here: Github

Pakij

Pakij

Visual Effects & Sound Design

Pakij is a game where you (a rejected package) try to escape the factory that seems to be created to soley crush you. The game snagged 1st place in the Stevens Game Development Club's Game Jam IX.

Download and play here! Pakij

Stevens Overwatch League

Challonge

Head Organizer / Founder

With two season ran, the Stevens Overwatch League is an on-campus eSports league dedicated to getting more gamers on campus to team up and face each other in a fun, but competitive format. Each season pulls in around 50 Stevens students.

Season 2 Playoffs: Challonge

2015

Project HiWay

itch.io

Creator

Project HiWay was a project I started to explore the VR Rhythm Game genre. The game won 3rd place in the Stevens Game Development Club's Game Jam VII

Get the game here: itch.io

alexmassenzio.com

Click me!

Creator

Created this website to showcase projects I have done over time!

You're already here, so here's a empty hyperlink to click on!: Click me!

2014

GravBall

GravBall

Creator

My very first game I have designed from the ground up! It somehow managed to get 2nd place in a small game jam on-campus.

Download and play here!: GravBall

Copyright © 2016-2025 Alex Massenzio