2019
Engineer Arena
Technical Lead
BansPage
Co-Founder

An experiment that allows to control the enviorment with your microphone. Use your pitch to move around the ball!
A technical paper on toxic behavior in gaming, the reasons it arises in competitive games, and long-term solutions that game developers can implement in their games.
Recording samples were taken from various parts of Hoboken, NJ. Audio was mapped by location to a midi controller called a Launchpad. Audio mapping was achieved using SuperCollider, and midi lighting was made possible through the Launchpad.py library.
Currently in development! 2D Unity game originally created for SGDC's Game Jam X and GitHub's Game-Off 2016!
RedBot is a open source project with the goal to create an easy to manage Discord bot bundled with an array of useful commands.
The link to the GitHub repository can be found here: RedBot
Pakij is a game where you (a rejected package) try to escape the factory that seems to be created to soley crush you. The game snagged 1st place in the Stevens Game Development Club's Game Jam IX.
Currently finishing up its 2nd season, the Stevens Overwatch League is an on-campus eSports league dedicated to getting more gamers on campus to team up and face each other in a fun, but competitive format. Each season pulls in around 50 Stevens students.
Season 1
Season 2 Group Stage
Season 2 Playoffs
Project HiWay was a project I started to explore the VR Rhythm Game genre. The game won 3rd place in the Stevens Game Development Club’s Game Jam VII
Get the game here! itch.io page
Created this website to showcase projects I have done over time!
You're already here, so here's a empty hyperlink to click on! Click me!
My very first game I have designed from the ground up! It somehow managed to get 2nd place in a small game jam on-campus.
Download and play here! GravBall